ENERGY MANIPULATION
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The ability to control and manipulate the energy existing in oneself. Energy has an unlimited amount of forms but the most common are gasses and plasma. They work similarly to earth, forming constructs, weaponry, and shapes out of seemingly nothing but are not to be confused with earth, as energy is far more durable and can brace larger attacks varying on the user. Energy fuels the user and his abilities, losing more with each next action taken or ability used, but can be used as a material object in its purest form. Each person has their own form energy as they do their own aura that is separated by abilities, color, and form. Often a user can have several different types of energies in their arsenal but the energy that stokes the Equilibrium Body of an Irminsul becomes their main type of energy, and each Irminsul can be set apart by the energy that they use.
AVATAR MANIFESTATION
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The ability to bring to life the nature of oneself by projecting it from their Equilibrium Body, as an elemental construct, typically of great complexity. This construct may be god-like in capabilities and power, depending on the users strength. An Avatar may even rival an Eternity or Titan in later stages if the respected Irminsul hones it to the point of that magnitude. It is very unusual for one’s Avatar to ever be on par with a being like a Titan, but it is plausible, through tons of processes, over a hundred fusions of elements/aspects of nature, and training. Only one person has accomplished this feat. An avatar may be summoned in ligaments and sections before the full body is unveiled, like a skull surrounding you prior to hands or limbs arising.
EQUILIBRIUM BODY
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The heart and soul of the Irminsul, created entirely of energy but in the appearance of a normal body with nordic tattoos embroidering the skin. This body allows the user to achieve feats that even the most acrobatic of humans could not, staggering less yourself but staggering others more. A single punch to the ground could upturn several blocks of earth and collapse buildings in a shock-wave. There is only one vital organ in the Equilibrium Body which becomes to the eyes, or the Heiko, an ocular ability that defines the Irminsul. The Equilibrium Body is constantly in a state of absorbing energy, whether ambient or directed and assimilating it for the users own evolvement. As time passes, the Equilibrium Body grows stronger as it can afford more energy to circulate, and can perform feats such as jumping from one quadrant of space to the next or punching directly through the crust of the earth as a final blow. Techniques that alter the Equilibrium Body are as followed; Vaesen, Vaesete, Vaermillion
VAEREN (Feral Aura)
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The trademark technique of an Irminsul, allowing the user to draw out the inner animalistic natures within the Equilibrium Body and project it out into the world as a chaotic, unstoppable force. This ability has 3 stages, each of which progressively become more powerful and modify your appearance to further represent your animal. In the first stage, you create an aura around your body which is shaped around your body similarly to your creature. In the second stage, this power gains life and your skin burns away, revealing your Equilibrium Body. In the last stage, you fully become the creature and gain dominance over the power that surges through you, manipulating it as a dynamic force. There are techniques and abilities that come with each stage unrevealed.